BKD Updates

Indie Game Progress: The Flawless Art’s Tale

posted on Tuesday, 10th May 2016 by Ste Wilson

We’ve been really busy working on the prototype build of The Flawless: Art’s Tale. Here’s a quick update on the progress.

This is just a quick post to update everyone on our progress on our indie game The Flawless: Art’s Tale. The game has come on leaps and bounds and we now have a pretty much working prototype of both the sidescrolling element and the turn based battle element. The gameplay needs some testing and streaming but it feels good to explore the game world shooting down the robot baddies and then teleporting into turn based battles with more intelligent living baddies. This mechanic is quite unique and will allow for some interesting boss battle, taking out the robotic armour via fast paced, quick trigger finger shooting actions and then jumping into a strategic battle with the intelligent being wearing the armour.

Stitch Eye is the first living baddy in The Flawless Arts Tale indie game - concept to screen progress

Stitch Eye – a creepy intelligent baddy from The Flawless: Art’s Tale

We’ve built an amazing story and fleshed out a lot of the history and lore of the surreal cat world, Typha. The game world will require much exploration to discover the truth behind the tale and there will be many hidden secrets and Easter eggs to find. We’ve also built a number of mini-games that aren’t so mini anymore. They will be playable at various arcades throughout Typha a la Shenmue, and the Gold Saucer in Final Fantasy VII. The day-night cycle, procedural weather system, and season system are all complete in the prototype. We’ve also completed our party system, inventory system, and in-game menus. We still need to finish off the speech system which will allow the player to make choices that will directly effect the game world and the future story path. The graphics and art style still need some work but this will be done as we transition from prototype to first game build.

Flawless Arts Tale Day Night Cycle Animation showing progress

The day-night cycle in The Flawless: Art’s Tale’s prototype build

We still have a lot to do before we start the transition from prototype to actual game. We need to do more testing of gameplay, build on the speech and choices engine, work on more in-game artwork assets, and more thoroughly design the areas. Initial play tests of the prototype are very promising and it looks like the game will be something quite unique.

Art meets Borange the cat in The Flawless Arts Tale indie game progress

Our young hero Art meets Borange the cat for the first time

Well that’s our quick update on our progress on The Flawless: Art’s Tale. If you want more insights into our indie games or Bare Knuckle Development you can follow us on Twitter, Facebook, and Google+, or read our BKD blog. Until next time, all the best and keep gaming 🙂

#flawlessthegame #indiedev #indiegame


The 6 Best Indie Games: 2016 and Beyond

posted on Tuesday, 3rd May 2016 by Ste Wilson

Read our thoughts on 6 of the best indie games due for release in 2016 and beyond. We’ve been so busy working on our indie game, The Flawless: […]  read more...

Art’s Story is not the Only Flawless Tale – Mini Games

posted on Tuesday, 24th November 2015 by Ste Wilson

The vast history of the world of cats called Typha will be told through mini games in our epic indie game The Flawless: Art’s Tale. As we have […]  read more...

The Story – What Can We Say?

posted on Sunday, 19th July 2015 by Ste Wilson

The story we’ve written for The Flawless: Art’s Tale is pretty epic and we really want to share it with you but we can’t share everything or the […]  read more...

The Cats of Typha

posted on Saturday, 11th July 2015 by Ste Wilson

The Flawless: Art’s Tale (TFAT) is an indie game set in ‘Typha’; a surreal and brutal world of cats. Yet we haven’t really talked about these fury felines […]  read more...

Surreal Inspiration

posted on Saturday, 4th July 2015 by Tony Leavy

During a day out in Liverpool and a stroll through the Tate gallery we (Ste and me) came across an artist that we really connected with. Leonora Carrington […]  read more...
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