Our feature packed retro space shooter Super Mega Space Blaster Special has got off to a great start on Steam with some good reviews and some really nice player feedback. The consensus is that the game is easy and fun to pick up and play but hard to master. That is the true retro feeling we aimed for.This article will take a look at some of the attention the game has got so far. Also a massive thanks to Feedspot for listing us in their ‘top 40 indie game blogs‘.
The Game Hoard wrote a really in-depth review of the game and gave Super Mega Space Blaster Special a “GREAT” rating of which we are really proud. They really understood the game which feels hard at the beginning but as you unlock a few space blasters the game opens up and you start to survive longer and longer. It’s easy to overlook our game as just another simple space shooter but as The Game Hoard review points out it’s much more than that.
“Super Mega Space Blaster Special is shockingly good. The style of old school space shooters has been refined and evolved here into something that both captures the joy of quick score-chasing sessions while also providing progression challenges and unlockables to further motivate the player to push forward.”The Game Hoard
Here’s another really detailed review from Pixel Crashers, who gave Super Mega Space Blaster Special a score of 8.5/10. The review is very descriptive and an easy read. It does a great job of painting a picture of the gameplay and describing the game modes.
“Super Mega Space Blaster Special is a game bursting with frantic fun – rippling with colour and crisp clarity. It’s an incredible amount of game for the price point. No matter how many times I play it, my heart is pounding by the end, and I love it for that.”Pixel Crashers
Check out Wala Wala Games’ amazing review of our feature-packed blaster with a score of 80%.
“It’s so refreshing to come across a gem like this in a crowded field of mediocrity because it proves once again, good games do exist as long as you’re willing to invest the time finding them. For some top-down 2D shooting action in the final frontier, you can’t go wrong with Super Mega Space Blaster Special.”Wala Wala Games
Gamer Geek News wrote a really positive review of our sci-fi shooter and posted a pretty good score in our leaderboards.
“I’m hooked on this easy to play, hard to master, fun retro styled, shoot ’em up. Super Mega Space Blaster Special is a fun pick up and play shmup available on Steam for less than a dollar that also runs on Linux. I’ve paid heaps more for games I’ve played less. A compulsive fun title.”Gamer Geek News
118 Gaming wrote a positive article about the game too.
“It is simple and fun. It reminded me of a beefed up Asteroids, and I liked it. Super Mega Space Blaster Special kept me playing over and over again.”118 Gaming
During launch week we went out on day release to a North West Play Testers meetup in Manchester. We met loads of really cool game devs and loads of people played our game in front of our eyes. Everyone from young to old enjoyed the game, most saying something along the lines of “it’s hard, but can I have just one more go“.
Ste was interviewed by Patrick Hickey Jr. of Old School Gamer Magazine giving insight into the retro inspiration behind Super Mega Space Blaster Special as well as some general gaming chat. Read the review for talk about how bosses from Super Fantasy Zone inspired the game’s big-boss and how games like Super Stardust and Bit Blaster XL influenced key design decisions.
Ste also had a chat on the Indie Gaming Podcast about the rapid development of Super Mega Space Blaster Special as well as talking about what’s in store for The Flawless: Art’s Tale.
We’re just starting to get back to working on our much bigger metroidvania action-RPG, The Flawless: Art’s Tale. The game now has a Steam page so you can wishlist it.
I’m off to blast some more mechanical beasts and climb the leaderboards in Super Mega Space Blaster Special then get back to some game dev on our console title, The Flawless: Arts Tale. See you in space, happy blasting! To keep up to date with everything BKD join the Discord: discord.gg/J4ynrFD or follow us on Twitter, Facebook, and Instagram.
Ste Wilson is a director, game developer, and programmer at Bare Knuckle Development Ltd. When not coding away on BKD games he can be found playing video games on console and PC. He also makes music under the music maker name of ‘Electric Fan Death’ and loves playing guitar, writing tunes, and producing music.